6) Gomranth Province lies to the southeast of Tre'Volos.
The Pasha of Gomranth lives in Grimlion Castle, close to the center of "The Barrens." The castle is surrounded with vast plains, called "The Barrens" in common speech. It is much like a large Norman English castle. Numerous farms and fields of crops are grown in abundance near the protection of the castle.
Hundreds and thousands of Hoaries are here, where they are farmed for milk, meat, wool, and other products. A Hoary looks something like a combination of a sheep and a cow and several other Terran animals. Terrans would think they look a lot like a Llama, but bigger, fatter, and with shorter legs and a longer neck. Hoaries also have a total of six legs, three on each side.
The Province of Gomranth is the home of Southport, one of the two large seaports that serve Tre'Volos; as well as the home of the Fae City, commonly called "Fairy Gate", for the portal to the Fae Realms that exists there.
Baerraedine is a large plains area, home to many wild horses and other animals and monsters. The horses of Baerraedine are frequently harvested by Harcunai. These horses are broken to the saddle, trained, and later sold.
Hakarim is the upper city ruins that connects to a vast underground caves and caverns complex. The caves and caverns under Hakarim are thought to be endless. People exploring the underworld here have rarely returned.
Thursday, July 21, 2022
Lycophiath Province
5) Lycophiath Province lies to the northeast of Tre'Volos.
It contains Northport, one of the seaports that serves Tre'Volos' larger ships. Northport is the city that primarily takes passengers on on off the ships that carry them.
Port Tragnol is a former slaver post that was cleaned up by Sedmon. Only the remnants of the slave actions are here – kept by Sedmon as a warning to anyone that thinks about enslaving humanoids again. Sedmon keeps a small garrison here.
The Gheulost swamps contain several varieties of sentient carnivorous plants that will eat animals, and even people who venture therein. Venus Fly Traps the size of a Volkswagen are common. Other plants include Tangle Vines, and others.
Tragnol is the largest mostly Durin city known to exist on the surface. The Durin have not favored us with any information about what might lie beneath Tragnol. There is thought to be a large Dwarven mine here, but no human has ever been allowed in, nor has any information on what this mine produces been available.
Thistledown is the largest Fae city known to exist in the normal world. Thistledown is one of the only Fae cities where humanoids are welcome. They have a thriving trade of Fae made items to sell or trade.
Pitt Lake is thought to be bottomless, and contains carnivorous fish. Piranha are the primary residents, but there are many worse things deep in the depths.
Taanyrisner is the location of one of the largest monasteries on the east coast. The large Monk Training Grounds are famous throughout the world. This monastery is one of the only other ones that is capable of training future Monks in virtually any know martial art. The other one is in Tre’Volos.
Daemon Valley is thought to contain Demons, Daemons, Devils, and possibly even a Portal or Portals to their realms, although no one has ever returned from there to tell if that is true. Just a glimpse of the valley and most sane people go back the way they came. It looks like a giant gash in the world leading to the evil nether regions.
Adder Copse is a small forest full of several varieties of poisonous snakes. Although small, Adder Copse is the residence of more poisonous snakes than anywhere else on the planet. It is rumored that there is a reason for Adder Copse being what it is, but no one has dared to go inside to find out, or if they have, they have never returned.
Aves is one of the largest bird sanctuaries on the planet, and contains a Portal to the Avion city. Their Aviary is one of the world’s biggest, and contains many birds that are being protected by the Avions. Many people take in the sights at the aviary, and also hope to get a glimpse of an Avion. This is one of the largest collection of birds in the world.
Gigabolt is the common name for an abandoned village haunted by Hydra, Medusae, and worse. No one remembers the village’s real name, but local residents steer far clear of the many dangerous monsters here.
Hyrando is a vast plain full of rocks and boulders, and many Earth, Dirt, Rock, and other Earth Elementals. The presence of the Elementals makes it almost impossible to explore, or find any other creatures, monsters, or treasures.
Lycophiath contains one of the access points to the prison island, Ard Bo, and Ruath. This gate is guarded by a group of some of Sedmon’s best guards.
It contains Northport, one of the seaports that serves Tre'Volos' larger ships. Northport is the city that primarily takes passengers on on off the ships that carry them.
Port Tragnol is a former slaver post that was cleaned up by Sedmon. Only the remnants of the slave actions are here – kept by Sedmon as a warning to anyone that thinks about enslaving humanoids again. Sedmon keeps a small garrison here.
The Gheulost swamps contain several varieties of sentient carnivorous plants that will eat animals, and even people who venture therein. Venus Fly Traps the size of a Volkswagen are common. Other plants include Tangle Vines, and others.
Tragnol is the largest mostly Durin city known to exist on the surface. The Durin have not favored us with any information about what might lie beneath Tragnol. There is thought to be a large Dwarven mine here, but no human has ever been allowed in, nor has any information on what this mine produces been available.
Thistledown is the largest Fae city known to exist in the normal world. Thistledown is one of the only Fae cities where humanoids are welcome. They have a thriving trade of Fae made items to sell or trade.
Pitt Lake is thought to be bottomless, and contains carnivorous fish. Piranha are the primary residents, but there are many worse things deep in the depths.
Taanyrisner is the location of one of the largest monasteries on the east coast. The large Monk Training Grounds are famous throughout the world. This monastery is one of the only other ones that is capable of training future Monks in virtually any know martial art. The other one is in Tre’Volos.
Daemon Valley is thought to contain Demons, Daemons, Devils, and possibly even a Portal or Portals to their realms, although no one has ever returned from there to tell if that is true. Just a glimpse of the valley and most sane people go back the way they came. It looks like a giant gash in the world leading to the evil nether regions.
Adder Copse is a small forest full of several varieties of poisonous snakes. Although small, Adder Copse is the residence of more poisonous snakes than anywhere else on the planet. It is rumored that there is a reason for Adder Copse being what it is, but no one has dared to go inside to find out, or if they have, they have never returned.
Aves is one of the largest bird sanctuaries on the planet, and contains a Portal to the Avion city. Their Aviary is one of the world’s biggest, and contains many birds that are being protected by the Avions. Many people take in the sights at the aviary, and also hope to get a glimpse of an Avion. This is one of the largest collection of birds in the world.
Gigabolt is the common name for an abandoned village haunted by Hydra, Medusae, and worse. No one remembers the village’s real name, but local residents steer far clear of the many dangerous monsters here.
Hyrando is a vast plain full of rocks and boulders, and many Earth, Dirt, Rock, and other Earth Elementals. The presence of the Elementals makes it almost impossible to explore, or find any other creatures, monsters, or treasures.
Lycophiath contains one of the access points to the prison island, Ard Bo, and Ruath. This gate is guarded by a group of some of Sedmon’s best guards.
Thygamus Province
4) Thygamus Province lies directly north of Tre'Volos, and contains the first part of the major caravan route North to the Suda Kingdoms.
The Taek Shire, a Mnoken village, is here. Caravans will go through Taek Shire on their way to the Suda Kingdoms. Many Green Mnoken, and several other tribes come here to trade with each other and the traveling caravans.
Lake Iso is supposedly the home of this world's Loch Ness Monster. Although very rare, it is possible that you might get a glimpse of the famous creature, but most visitors just fish and swim.
Brotbuckle is a city of Giants. The Giants of various types spend so much time fighting each other, that they rarely leave this area. There is a sign on the crude road that leads to the city of the Giants warning visitors not to proceed.
Although Zirkus lies directly across the old caravan route to the Suda Kingdoms, no caravan will enter it, preferring to travel the long way around. No one knows why. There is a rumor of a Lich Lord who lives in the dungeons of Zirkus.
Stae is the home of many hot springs, used for healing spas. Many infirm people, especially people with joint damage, will travel here to soak in the healing waters. Many people have recovered from arthritis and other joint diseases using these waters.
Marmon Mist Lake is the home of the Three Fates, Clotho, Lachesis, and Atropos. Note: Clotho weaves the threads of life, Atropos cuts the threads of life, and Lachesis measures the threads of life. It is a long trail to the homes of the Fates, well off of the main caravan routes. In addition, the lake road is very close to the Wytch Woods. Only determined people will even attempt the trip.
The Wytch Woods, a home for female practitioners of the dark arts, prevents any hope of a direct caravan route between Tre'Volos and Suda. Note the difference in spelling of “Wytch” here. These Wytches specialize in curses and foul rituals. There is a rumor that they trade victims to a nearby tribe of cannibals.
The Taek Shire, a Mnoken village, is here. Caravans will go through Taek Shire on their way to the Suda Kingdoms. Many Green Mnoken, and several other tribes come here to trade with each other and the traveling caravans.
Lake Iso is supposedly the home of this world's Loch Ness Monster. Although very rare, it is possible that you might get a glimpse of the famous creature, but most visitors just fish and swim.
Brotbuckle is a city of Giants. The Giants of various types spend so much time fighting each other, that they rarely leave this area. There is a sign on the crude road that leads to the city of the Giants warning visitors not to proceed.
Although Zirkus lies directly across the old caravan route to the Suda Kingdoms, no caravan will enter it, preferring to travel the long way around. No one knows why. There is a rumor of a Lich Lord who lives in the dungeons of Zirkus.
Stae is the home of many hot springs, used for healing spas. Many infirm people, especially people with joint damage, will travel here to soak in the healing waters. Many people have recovered from arthritis and other joint diseases using these waters.
Marmon Mist Lake is the home of the Three Fates, Clotho, Lachesis, and Atropos. Note: Clotho weaves the threads of life, Atropos cuts the threads of life, and Lachesis measures the threads of life. It is a long trail to the homes of the Fates, well off of the main caravan routes. In addition, the lake road is very close to the Wytch Woods. Only determined people will even attempt the trip.
The Wytch Woods, a home for female practitioners of the dark arts, prevents any hope of a direct caravan route between Tre'Volos and Suda. Note the difference in spelling of “Wytch” here. These Wytches specialize in curses and foul rituals. There is a rumor that they trade victims to a nearby tribe of cannibals.
Smyrsis Province
3) Smyrsis Province lies northwest of Tre'Volos.
Taell Qua, a large Muslim city is here.
The "Missing Marshes," as they are commonly called, are called that because of the large number of people that have gone missing there. No one knows anyone who has survived a trip that includes a journey to the Missing Marshes.
Slaekt Grotto is thought to be the home of a Dragon.
The Obsidian Citadel, the home of the Pasha of Smyrsis is here, as is the "Valley of Kings and Queens," where many rulers are entombed. Other than a few buildings in the capital, the Obsidian Citadel is probably one of the most beautiful. Constructed of solid obsidian blocks and pieces, if the suns strike it just right, it almost glitters.
“The Valley of the Dead” is the home for many of the tombs and mausoleums for rulers of several nearby villages and towns. A good watch is kept up by the current Pasha of Smyrsis to discourage tomb raiders.
The “Starcrag Mountain Mines” are a large mining operation of Durin that produces metal ore and smelts metal. This is one of the rare places on the planet that has large deposits of metal ore.
Daeil is a long forgotten city that lies deep in a misty unexplored area. The constant fog and mist makes it very hard to see far, and thus makes it easier for those unwary souls to be attacked. No one has returned to tell about what kinds of creatures are present.
Pernicius Lake is almost completely surrounded with monster infested country, but it is said that the Fountain of Youth is here.
Shimmertree is the home of one of the largest Laendoli cities. The trees in this are literally shimmer with ornamentation that the Laendoli have placed there. Guards are almost invisible within this forest. Very few Humans are ever allowed to visit the Laendoli. Many Laendoli occasionally get wanderlust and begin to explore the world. These Laendoli are also the ones that send ambassadors to Sedmon occasionally.
Glint Valley is the home of the largest Sylvain city. Deep in the valley, is an absolutely huge grove of ancient trees. It is within those trees, high up in the branches, that the Sylvain make their ancestral home. Very few Humans are ever allowed to visit the Sylvain. Many Sylvain occasionally get wanderlust and begin to explore the world. These Sylvain are also the ones that send ambassadors to Sedmon occasionally.
Eagol is the home of many Eldish ruins. Many explorers come to this site to dig for Eldish relics. However, only about half of those have ever returned.
Bone Valley is an unusual valley of death. (Note: Bone Valley is really a meteor crater.) Visitors will see the large impact crater, and note quickly that the very high walls it created keep the Dinosaurs inside the valley. It is rumored that this valley is also the home of the Elephant graveyard.
Taell Qua, a large Muslim city is here.
The "Missing Marshes," as they are commonly called, are called that because of the large number of people that have gone missing there. No one knows anyone who has survived a trip that includes a journey to the Missing Marshes.
Slaekt Grotto is thought to be the home of a Dragon.
The Obsidian Citadel, the home of the Pasha of Smyrsis is here, as is the "Valley of Kings and Queens," where many rulers are entombed. Other than a few buildings in the capital, the Obsidian Citadel is probably one of the most beautiful. Constructed of solid obsidian blocks and pieces, if the suns strike it just right, it almost glitters.
“The Valley of the Dead” is the home for many of the tombs and mausoleums for rulers of several nearby villages and towns. A good watch is kept up by the current Pasha of Smyrsis to discourage tomb raiders.
The “Starcrag Mountain Mines” are a large mining operation of Durin that produces metal ore and smelts metal. This is one of the rare places on the planet that has large deposits of metal ore.
Daeil is a long forgotten city that lies deep in a misty unexplored area. The constant fog and mist makes it very hard to see far, and thus makes it easier for those unwary souls to be attacked. No one has returned to tell about what kinds of creatures are present.
Pernicius Lake is almost completely surrounded with monster infested country, but it is said that the Fountain of Youth is here.
Shimmertree is the home of one of the largest Laendoli cities. The trees in this are literally shimmer with ornamentation that the Laendoli have placed there. Guards are almost invisible within this forest. Very few Humans are ever allowed to visit the Laendoli. Many Laendoli occasionally get wanderlust and begin to explore the world. These Laendoli are also the ones that send ambassadors to Sedmon occasionally.
Glint Valley is the home of the largest Sylvain city. Deep in the valley, is an absolutely huge grove of ancient trees. It is within those trees, high up in the branches, that the Sylvain make their ancestral home. Very few Humans are ever allowed to visit the Sylvain. Many Sylvain occasionally get wanderlust and begin to explore the world. These Sylvain are also the ones that send ambassadors to Sedmon occasionally.
Eagol is the home of many Eldish ruins. Many explorers come to this site to dig for Eldish relics. However, only about half of those have ever returned.
Bone Valley is an unusual valley of death. (Note: Bone Valley is really a meteor crater.) Visitors will see the large impact crater, and note quickly that the very high walls it created keep the Dinosaurs inside the valley. It is rumored that this valley is also the home of the Elephant graveyard.
Eaffernath Province
2) Eaffernath Province lies directly south of Tre'Volos, and contains the first part of the major caravan route South to Hosira.
Caer Caedwean, a long abandoned castle, normally the home of the Pasha of Eaffernath, is here. Sedmon is looking for someone to replace the long lost Pasha. The current ruler of Caer Caedwean is a regent who holds down the throne until a new ruler is found. Emperor Sedmon is currently undertaking two missions here: one to attempt to discover what happened to the former Pasha of Eaffernath, and one to attempt to find someone to more permanently take the Pasha’s throne.
Elsewoods is a huge, wild, primitive forest. Elsewoods is one of the places where one might find Dinosaurs.
Tric and Trac are small villages that seem to move and frequently switch places. Even the residents do not know why the two villages switch places on a seemingly random schedule. But it is not unusual to leave one, and then go back to the same place and find the other one there now. It is also not unusual to go into one of the towns, and leave the same town, but that town has relocated itself to where the other one was.
The Southern Bogs are an area of very tricky shifting peat bogs. People frequently visit these peat bogs for the peat used for many things.
Eaffernath contains the vast majority of the Emperor's farms. Not just for meat and milk farming, but for vegetable and grain farming as well. Many farmers grow crops of grain and vegetables, as well as Hoaries, and other cattle. Ordinary cow farms, pig farms, sheep farms, and goat farms can be found here as well.
Shilly Shallows is one of the only known fords in the area across the Laendoli River.
Shelter Haven is a small town primarily used by caravans and travelers. Shelter Haven has built a reputation for having facilities available to grant cover, food, drink, and supplies to weary caravans. Shelter Haven is not quite large enough to become a village, but it is heading in that direction.
Caer Caedwean, a long abandoned castle, normally the home of the Pasha of Eaffernath, is here. Sedmon is looking for someone to replace the long lost Pasha. The current ruler of Caer Caedwean is a regent who holds down the throne until a new ruler is found. Emperor Sedmon is currently undertaking two missions here: one to attempt to discover what happened to the former Pasha of Eaffernath, and one to attempt to find someone to more permanently take the Pasha’s throne.
Elsewoods is a huge, wild, primitive forest. Elsewoods is one of the places where one might find Dinosaurs.
Tric and Trac are small villages that seem to move and frequently switch places. Even the residents do not know why the two villages switch places on a seemingly random schedule. But it is not unusual to leave one, and then go back to the same place and find the other one there now. It is also not unusual to go into one of the towns, and leave the same town, but that town has relocated itself to where the other one was.
The Southern Bogs are an area of very tricky shifting peat bogs. People frequently visit these peat bogs for the peat used for many things.
Eaffernath contains the vast majority of the Emperor's farms. Not just for meat and milk farming, but for vegetable and grain farming as well. Many farmers grow crops of grain and vegetables, as well as Hoaries, and other cattle. Ordinary cow farms, pig farms, sheep farms, and goat farms can be found here as well.
Shilly Shallows is one of the only known fords in the area across the Laendoli River.
Shelter Haven is a small town primarily used by caravans and travelers. Shelter Haven has built a reputation for having facilities available to grant cover, food, drink, and supplies to weary caravans. Shelter Haven is not quite large enough to become a village, but it is heading in that direction.
Shardis Province
1) Shardis lies southwest of Tre'Volos.
Millio Fortress is a Dwarven fortress city, protecting the Shard mines of the Durin. Millio Fortress is manned by highly trained Dwarves who are ready to give their lives to protect the mine. The Shards mined here are highly coveted by Shard Mages. Caravans are frequently sent from Millio Fortress to larger cities and Tre’Volos to market the Shards they have found.
Nearby is Glass Mountain, the location for a sand mine where glass is produced. The sand is mined from the area primarily by Dwarves, and there is a large special industry that takes the sand and other materials and turns it into glass. Many fine items made of glass come from here, including vials, beakers, bottles, and other glass containers.
The Dark Forest is the home to the Silver Spiders. The Silver Spiders are one of the most dangerous species of Arachnids on the planet. They may be small, but they pack a powerful toxin.
Slithy Tove is a mixture of swamp, forest, woods, and bogs that has never been thoroughly explored. Many strange and unusual creatures may be found here, if you live to come back to tell the tale.
Lake Saffrin is where The Lady of the Lake lives, but that fact is unknown to Æøæ at large.
The Wyld is a huge, almost primordial, forest.
On the Plains of Eaba live Rocs and other unknowns.
Crystal Lake is supposed to be the most idyllic scenery known to man.
Somewhere in the depths of Crown Kell, legends say, are the ancient crowns of the world. Shardis is closest to the desert cities of the Mycretians. Five of these small cities exist peacefully far in a distant corner of the world. They worship Mycr, who they say is God.
Millio Fortress is a Dwarven fortress city, protecting the Shard mines of the Durin. Millio Fortress is manned by highly trained Dwarves who are ready to give their lives to protect the mine. The Shards mined here are highly coveted by Shard Mages. Caravans are frequently sent from Millio Fortress to larger cities and Tre’Volos to market the Shards they have found.
Nearby is Glass Mountain, the location for a sand mine where glass is produced. The sand is mined from the area primarily by Dwarves, and there is a large special industry that takes the sand and other materials and turns it into glass. Many fine items made of glass come from here, including vials, beakers, bottles, and other glass containers.
The Dark Forest is the home to the Silver Spiders. The Silver Spiders are one of the most dangerous species of Arachnids on the planet. They may be small, but they pack a powerful toxin.
Slithy Tove is a mixture of swamp, forest, woods, and bogs that has never been thoroughly explored. Many strange and unusual creatures may be found here, if you live to come back to tell the tale.
Lake Saffrin is where The Lady of the Lake lives, but that fact is unknown to Æøæ at large.
The Wyld is a huge, almost primordial, forest.
On the Plains of Eaba live Rocs and other unknowns.
Crystal Lake is supposed to be the most idyllic scenery known to man.
Somewhere in the depths of Crown Kell, legends say, are the ancient crowns of the world. Shardis is closest to the desert cities of the Mycretians. Five of these small cities exist peacefully far in a distant corner of the world. They worship Mycr, who they say is God.
Tuesday, July 5, 2022
Deities and Demigods of Aeoae = Dagda
Dagda is the patron saint of Bards, Poets, Dancers, and Singers. Most artists of any type, especially performing artists, at least revere Dagda, and the majority will choose Dagda as a Patron, and some will even worship Dagda. Dagda, if she appears at all, will usually take the form of an elderly female Human Bard. When choosing who to worship, however, most Bards choose Danaan. Bards of Dagda are rare. Dagda appears to be a fairly old woman with a large traveling pouch. She is still alive and well. Although there is no proof of this, she is thought to be a refugee from Earth like Sedmon.
Deities and Demigods of Aeoae = Danaan
Danaan (pronounced “Da-Na-An”) is the Patron Saint of Humanity. He always appears as a very old man. He is very rarely revered by anyone other than humans. His full name is: "Tuatha De Danaan." Bards will often choose Danaan as a patron, even if they don't worship him. Danaan appears to be a normal human with an unusual musical instrument on his back. He also has very intense blue eyes. He is still alive and well. Although there is no proof of this, he is thought to be a refugee from Earth like Sedmon.
Deities and Demigods of Aeoae - Thoth
The Thoth Temples are also known as the Temples of Death. This religion is one of the rare examples of a totally evil religion in the world. Thoth is the God of Death. He is mentioned, at least in passing, in most funerals in order to ward off bad luck. The Thoth Temple in Tre'Volos is kept from practicing human sacrifice, but other temples to Thoth are under no such restrictions. It would not bother Sedmon one bit if the Temple of Thoth in Tre'Volos would disappear tomorrow, although he would investigate its absence. Thoth is worshiped in a limited way almost anywhere on Æøæ, but whether this is due to a true desire to serve him or out of just plain fear, no one knows.
Deities & Demigods of Aeoae = Asl
Asl is the Patron Saint of Desert Dwellers. Asl always appears as a young man with mesmerizing blue eyes. He is considered to be the patron saint of wanderers and travelers. He has a limited form of telepathy that only works between him and faithful members of his church. He also has a limited form of prescience that allows him to see visions of the future, although these futures may not be the future that actually happens. He will act to prevent a possible future that threatens him or his followers. He and his followers generally keep to themselves. They will respond quickly to a threat to the Wyrm Desert or the Wyrm themselves. Asl appears to be a normal human with intense blue eyes. He is still alive and well. Although there is no proof of this, he is thought to be a refugee from Earth like Sedmon.
Subscribe to:
Posts (Atom)