Sunday, August 1, 2021

The Aelf

Ælf

A strange half-breed of a Female Dwarven Parent and a Male Elvish Parent. (Note: A Female Elven Parent and a Male Dwarvish Parent always produces a Dwelf.) It is said by scholars that this is the original humanoid rage of ÆOÆ.

Ælf Racial Traits

Type: (0 RP) Humanoid (Half-Dwarf, Half-Elf).

AC: +4 (+ 2 Natural, +2 DEX).

Abilities: +4 DEX, +4 INT, +4 CHA.

Size: Medium.

Speed: 40.

Bond to the Forest: Ælf gain a +2 dodge bonus to AC when in a Forest.

Darkvision: 60 feet.

Keen Vision: An Ælf’s eyesight is so well developed that he can see double normal distance in all light conditions and gains a +4 racial bonus to all perception checks. Any Ælf who passes within 10 feet of a secret door is entitled to a search check to notice as if actively looking for it.

Innately Magical: Like Dragons, the Elves were once very close to the very stuff of magic itself. An Ælf had the following bonuses due to that connection.

Less difficulty in casting spells.

+4 to concentration checks,

-10% spell failure when wearing armor,

+4 UMD and +2 Caster level when using arcane scrolls.

Elven Magic: An Ælf gains a +4 bonus on caster level checks made to overcome Spell Resistance. In addition, they also receive a +4 racial bonus on Spellcraft checks made to identify the properties of magic items.

Soothing Repose: An Ælf does not need to sleep. They are instead required to mediate once for four hours in any given 24 hour period. Wizards gain the same benefits, but cannot meditate again within the same 24 hour period to regain spells.

The Ælf’s average lifespan is 1,000 years and they suffer none of the effects of aging.

Immunities: Immunity to magical sleep effects and +4 to saving throws against Enchantment spells or effects, +4 saving throws against mind-affecting effects and natural Poisons, Ælf gain the feat Practiced Spell Caster.

Weapon Familiarity: Ælf are proficient with Longbows (including Composite Longbows), Longswords, Rapiers, and Shortbows (including Composite Shortbows), and treat any weapon with the word “Elven” in its name as a martial weapon.

Nimble Attacks: An Ælf may use their DEX modifier instead of their STR modifier on attack rolls with any medium or lighter weapon they are racially familiar with.

Silver Tongued: The Ælf find lying difficult so they have become good at dissembling and sweet talking. They gain a +2 bonus to all Diplomacy and Bluff Checks.

Friend of the Forest: Ælf are so in tune with the forest they gain the following bonuses whenever in forested terrain. They gain +4 bonus to Stealth checks, can move at their normal speed through rough terrain, and have a Climb speed of 20 feet with a +8 to all Climb checks made in any forested conditions.

Treespeech: An Ælf may converse with Plants as if subject to a continual Speak with Plants spell.

Forest Friend: When summoning a creature with the Animal type and no subtype with a Summon spell or effect, increase the duration of that spell by 2 rounds.

Spell-Like Abilities: An Ælf can use the following spells at will: Arcane Mark, Detect Magic, Identify, and Read Magic. He can use Tree Stride up to 3 times per day. Their Caster level is equal to the Ælf’s total character level.

Automatic Languages: Common, Draconic, Elven, and Sylvan.

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