Thursday, May 28, 2020

Begin your Adventures in the World of the Green Lands!

"Fortress of the Ogre Chieftain" by Timothy Brown
Published and Distributed by Fast Forward Entertainment
ISBN-10: 0-971-3234-0-2 -- 48 Pages

This is a module set in Fast Forward's "Green Races" universe.

It contains four preliminary encounters as a lead-in to the main event. It contains maps and descriptions of the Ogre Fortress. It also has mew monsters including "Spirit Dragons", "Ghost Dragons", Goblin Chieftains, Ogre Chieftains, Shamans, Fungi, and Molds!

Sixteen new monsters are given the usual stats and can provide a GM with creatures of any level they wish. Tables of creatures normally found in two different areas give possible occupants of the Goblin Southlands and Troll Lands.

Of course, Ogres make up the majority of challenges, not only in the area containing the old "Sun Fortress", but inside the watchtowers and the castle itself. Simple maps of the towers (all considered identical except for occupants), and the large Castle of the Sun King. Although no information exists about any underground area, history says the fortress was attacked from below, and it is hard to imagine that Ogres would not have expanded that area into full dungeons.

An OGL and two advertisements conclude the booklet. Recommended for four to six characters of 3rd to 5th level. One of the nice things about this booklet is that it is the beginning of a three-part adventure in the World of the Green Races. The other two parts are "Temple of the Troll God" (for four to six players of 4th to 7th level), and "Slave Pits of the Goblin King" (for four to six players of 5th to 9th level).

Potential GMs will probably need at least the "Player's Handbook" and "Dungeon Masters Guide", along with the "Green Races" campaign world.

But as a part of a much larger realm, this serves as a good adventure for post-beginner characters from the "Green Races" book and/or the Players Handbook. If you want to use the "Green Races" book without making it a campaign setting, or if you want to make these an integral part of the "Gree Races" as its own campaign setting, these booklets can't be beat! Unfortunately, Fast Forward has been out of business for some time, but if you look long enough, you can generally pick these up relatively cheaply! A good recommendation if you want to use the "Green Races" book as either a part of your world, or as its own campaign.

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