Saturday, May 23, 2020

Expand the Demon Wars!

"Demon Wars Players Guide" by R. A. Salvatore and Others Printed and Distributed by Fast Forward Entertainment ISBN-10: 1-932201-52-1 --- 128 Pages The second book in Fast Forward's Demon Wars series, this Player's Guide features art from "Crossgen Comics". This supplement is designed for adding new material to their first book, the "Demon Wars Campaign Guide". There are three new races, six new classes, six new Prestige Classes, a guide to Earth Magic, seven new magic items, twelve new creatures, and a few pages on how the saga continues. That makes eight sections for you to consider adding to your Demon Wars Campaign. Most, if not all, of the material in this book is supposed to be for players. A GM should look at this book to see if it will fit into their current campaign. GMs could use any section, or all of this book to allow players to expand their characters, including choosing one of the new races, and/or new classes, and/or making a mage into an Earth Magic specialist. A canny GM could use this material for another campaign that is not Demon Wars. The seven new magic items add two new stones for rings, twenty-four new weapons, nineteen new types of armor, twenty-two new rings, and fifteen new types of other types of jewelry, twenty-six new wondrous items, and thirteen new artifacts. Several of these new items will need to be looked at by the GM to make sure they will not unbalance their campaign, especially the Wondrous Items, and the Artifacts. The next section is for New Creatures. Fourteen new monsters for the GM to decide to use. All contain one piece of art to show the GM what the creature looks like. The challenge level of these new creatures ranges from a measly 1 to an impressive 15. The book concludes with quite a bit about how this book, and this material, fit into the Demon Wars Campaign Saga. Starting with a glance into different timelines,(PS: This book, being a new part of the Demon Wars saga, is a bit further forward in the timeline created by the Demon Wars Campaign Guide}. The "Trial by Fire" storyline takes place sometime after the Demon Wars Campaign. The Trial by Fire mini-campaign contains five sections that are designed to work one right after the other, bur a canny GM could put aside quest in between any of the parts, A section about the races and their ways follows, each race having info on their history, their culture, their religions, and four new races for NPCs. It also contains six NPCs for GMs use. The book concludes with the usual Open Gaming License, and three pages of advertisements. If you are considering running a Demon Wars campaign, this book adds plenty of new material for both players and GMs. There is plenty of art from Crossgen Comics that looks great! I just wish all of these books to be in color! This book doubles the information about the world of the Demon Wars! I must say that since I love R. A. Salvatore's stories, so getting these books was a "No-Brainier" for me. These four books cover just the first trilogy in the series. Salvatore wrote four other books in this universe that take place after the original trilogy. There is no material from the newer four books included.

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